RESEARCH PLATFORM

Academy for Theatre and Digitality

Realism Playground

completedFellowship

Summary
Through this installation we want to explore multiple layers of reality, toying with the idea of people’s perception of reality, exploring what is real and what isn’t, and trying to have people question their current beliefs about on reality. A big part of our project is based on Plato’s concept of the Allegory of the Cave, which discusses how humans perceive reality and whether there is any higher truth to existence. We focused on using just thermal camera, and no motion camera, to achieve all of our effects. For us, a main point was making visible what is normally invisible to the naked eye, and thus we wanted all our effects to stem from this concept as well.

Showcasing Time & Emotion through Temperature & Colour


Week One Pitch:

Magnifying Senses in the Theatre with Technology

I've been trying really hard to see how I can define my project. I am a stage designer who is very passionate in bringing people together. I also wanted to extend our experiences in the theatre with more visual content that can help with understanding our emotion in the theatre. My interest lies in how I can incorporate more physical interaction and create better interconnection between people in what I produce.

Senses that I wanted to explore are “how we can touch the intangible” & “how we can see the invisible”. I wanted to research the digital forms of ways of showing visuals but I also wanted to understand human senses more, such as through neuroscience, and to create a brand new show that can help you understand “YOU”.

Documentation of Final Research

ENTANGLED CONNECTION: Layer 2
How does your surroundings/environment affect your perceived reality?

This part of the installation explores how our beliefs are affected depending on the people and our surroundings. Allowing us to ponder how our confirmation bias distorts what we believe to be confirmed truths.

QUINTESSENTIAL EXISTENCE: Layer 3
How do you define living?

This last part of the installation is a meditative section, where the focus is on your breath. As this is the essence of life and the only reality we know to be true. We are alive because we are breathing.

In this final layer, audiences no longer see any form of themselves. The thermal camera detects the audience’s breathing, with their in + out breath transformed into a beautiful graphic and designed sound.

Due to exclusivity we cannot share every detail of this project, but we would love to hear from you. Contact us through vivian@wecreateint.com or on instagram: vlu.design


Similar Projects

Dear Dead Doctor
Dear Dead Doctor
Kiraṇ KumārKai Tuchmann
Motion Capture/TrackingDanceData VisualisationDocumentary Theatre2021
Fellowship
******
******
Christiane HütterMarkus Schubert
InteractivePerformanceNetworked ObjectsSensors2020
Fellowship
PALIMPSEST
PALIMPSEST
Jakob LorenzStella Lennert
VR (Virtual Reality)DramaInteractiveStage Design2022
Fellowship
Humane Methods
Humane Methods
Andrea FamilariMarco Donnarumma
PerformanceArtificial IntelligenceAV (Audiovisual Design)Lighting DesignInteractive2020
Fellowship
SOUNDVISION
SOUNDVISION
Max Schweder
Data VisualisationSound DesignPerformance2019
Fellowship
Resonance
Resonance
Björn Lengers
InteractiveArtificial IntelligenceSound Design2023
Fellowship
New Flesh
New Flesh
Arne Vogelgesang
VR (Virtual Reality)PerformanceAvatarsMotion Capture/Tracking2020
Fellowship
AI Assisted Theatrical Design
AI Assisted Theatrical Design
Samuel ChanElena Tilli
Artificial IntelligenceStage DesignLighting Design2021
Fellowship
Memory of Things
Memory of Things
Nico ParisiusCaspar Bankert
Networked ObjectsObject TheatreInstallationSensors2021
Fellowship
KEEP IT REAL
KEEP IT REAL
Piet Esch
2023HologramsInteractivePerformance
Fellowship
INVISIBLE CITIES
INVISIBLE CITIES
Johannes Bereiter-PayrPeter Lorenz
One on One TheatreInteractiveRoboticsNarrative Design2021
Fellowship
FXKE: Post-Truth Storytelling
FXKE: Post-Truth Storytelling
Jiayun Zhuang and Edwin van Steenbergen
PerformanceArtificial IntelligenceInteractiveData VisualisationAV (Audiovisual Design)2021
Fellowship
Robiotope
Robiotope
MANUFAKTOR
PuppetryInteractiveRoboticsBiological Data2022
Fellowship
GlitchMe3D
GlitchMe3D
Florencia AlonsoNaoto Hieda
InstallationPerformanceLive CodingAV (Audiovisual Design)Projection/Mapping
Fellowship
Digitalizing Narrative Spaces
Digitalizing Narrative Spaces
Fabian Raith
AR (Augmented Reality)Narrative DesignInteractiveNetworked ObjectsXR (Extended Reality)2022
Fellowship
Automating the Audience
Automating the Audience
Katie Hawthorne
InstallationInteractiveChat Bots/Service Bots Drama2021
Fellowship
They Call Us Users
They Call Us Users
Stefan PanhansAndrea Winkler
VR (Virtual Reality)Chat Bots/Service Bots Installation2020
Fellowship
AUTO_NOMOS
AUTO_NOMOS
Markus WagnerChristoph Wirth
VR (Virtual Reality)Stage DesignInteractiveAvatarsChoreography2021
Fellowship
Common Grounds
Common Grounds
Kerstin ErgenzingerBnaya Halperin-Kaddari
Installation2022Data SonificationSound DesignSensors
HIDA
multiVRse
multiVRse
Alexander NhamGloria Schulz
VR (Virtual Reality)App/UI DesignNarrative Design2020
Fellowship
Pawāaraibu - filling the vacuum
Pawāaraibu - filling the vacuum
Jana Kerima StolzerLex Rütten
InstallationSpatial DesignSound DesignVR (Virtual Reality)2020
Fellowship
Sensory Airplanes
Sensory Airplanes
Lukas Rehm
AV (Audiovisual Design)Sound DesignArtificial IntelligenceOperaXR (Extended Reality)2020
Fellowship
Die Andere Stadt
Die Andere Stadt
Sarah Buser
AR (Augmented Reality)Spatial DesignNarrative DesignInteractive2021
Fellowship
Machine Learning in Artistic Production
Machine Learning in Artistic Production
Meredith Thomas
Artificial IntelligenceInteractiveSensorsInstallation
Fellowship
Gānbēi
Gānbēi
Ran ChenStage No More
PerformanceRoboticsStage DesignObject Theatre2020
Fellowship
New Opera Technologies
New Opera Technologies
Amy StebbinsHauke Berheide
OperaProjection/MappingVR (Virtual Reality)Sound Design2020
Fellowship
The (Un)Answered Question
The (Un)Answered Question
Martin Hennecke
OrchestraData VisualisationBiological DataInteractive2021Artificial Intelligence
HIDA
Sun Within
Sun Within
Vesela Stanoeva
XR (Extended Reality)InstallationSound Design2020
Fellowship
Hubs Theatre Tools
Hubs Theatre Tools
Nils CorteRoman Senkl
Motion Capture/TrackingAvatarsVR (Virtual Reality)2020
Fellowship
Disco Planet: Letheia
Disco Planet: Letheia
Do MayerHen/i
2023VR (Virtual Reality)ChoreographyInstallation
HIDA
HoloPy³
HoloPy³
Lena Biresch
Game DesignNarrative DesignHologramsDramaXR (Extended Reality)2020
Fellowship